Update Notes: Tuesday, August 21, 2012

Written by Feldon on . Posted in Art, Appearance, Housing, Game Updates & Maintenance, Itemization, PvP/Battlegrounds, Raiding

From the EQ2 Forums:

GENERAL

  • Fixed an issue that prevented voice overs working with socials.

SOEMOTE

  • Added a video input device selection dropdown for SOEmote in the Options (Advanced) – SOEmote.

POPULATION / ZONE PROGRESSION

City of Freeport

  • Vhishall, Freeport furniture merchant, now offers a selection of paintings for those that have completed particular quests in the city of Freeport.

Plane of War x4 Raid

  • In the general Teku fight warboars have less health and run slower, war wraiths will turn to face attackers sooner than before.
  • Eriak the Fetid – Echo of Terror adds will no longer cast demonic flames as soon as they spawn.

ITEMS

  • Krogon, Staff of the War Wraith now has the proper amount of multi-attack.
  • Sanguine Claws of Dracurion Accord is now a 4 second delay.
  • Forceful Flail of the Gindan Battlepriest now has wisdom instead of intelligence.
  • Many Plane of War 2 handers now have 3 adornment slots instead of two.
  • Plane of War: Immortal Theurgist’s Masterous Hood is now wearable by all mages.
  • Plane of War: Visionary Mesmer’s Masterous Hood is now wearable by all mages.
  • Hendin’s Phantasmagoric Round Shield has had its protection raised. Priests can no longer use this shield.
  • Dozekar Claws of Bloodshed now have a 4 second delay.
  • Awakened Shield of Offense is no longer useable by priests.

TRADESKILLS

  • Level 91 belt recipes now use appropriate fuel.
  • Weaponsmiths can now make level 92 throwing ammo. These recipes have been added to the Grandmaster Weaponsmith’s Basic Compendium, Volume II.
  • Bone Golem Shards should no longer state that they can be used to craft Dragon Bone Arrows.
  • Etch the Stone – Crafting Yelnar’s Binding Stone of Shattering too early should no longer prevent you from advancing your quest.

QUESTS

  • A Mysterious Trinket – Zoning out of Baker Voleen’s Storeroom now properly lands the player in Qeynos Capitol District.
  • Return of the Forgotten Goddess – Fixed a progression issue with this quest.

PVP UPDATES

General

  • Crit Bonus is now slightly less effective in PVP combat.
  • Toughness and Lethality adornments are now less expensive.

Bruiser

  • Control Hate – now makes the bruiser an invalid target for the affected target for 1s.
  • Divide and Conquer – now forces the target encounter to target the bruiser every second for 5 seconds.
  • Ignore Pain – Heal amount increased in PVP combat.

Berserker

  • Increased Combat Art damage in PVP combat.

Defiler

  • Wild Accretion – Heal amount increased in PVP combat.
  • Sacrificial Restoration – Heal amount increased in PVP combat.
  • Dire Balm – Heal amount increased in PVP combat.

Fury

  • Back into the Fray – under 50% heal amount increased in PVP combat.
  • Hibernation – heal amount increased in PVP combat.
  • Nature’s Elixir – heal amount increased in PVP combat.
  • Nature’s Salve – heal amount increased in PVP combat.
  • Untamed Regeneration – heal amount increased in PVP combat.

Guardian

  • Increased Combat Art damage in PVP combat.

Inquisitor

  • Alleviation – heal amount increased in PVP combat.
  • Fanatical Healing – heal amount increased in PVP combat.
  • Ministration – heal amount increased in PVP combat.
  • Fanatic’s Inspiration – initial heal amount slightly increased in PVP combat. Reactive heal amount slightly decreased in PVP combat.

Monk

  • Evasion – now makes the Monk an invalid target for the affected target for 1s.

Mystic

  • Rejuvination – Heal amount increased in PVP combat.
  • Ritual Healing – Heal amount increased in PVP combat.
  • Transcendence – Heal amount increased in PVP combat.

Defiler

  • Fixed a typo on the prestige replacement for sinister countenance. Wraith instead of Wrath.

Dirge

  • Overall damage has been increased in PVP combat. 1.4 spell mult to 1.5, 1.3 CA mult to 1.4

Troubador

  • Fixed a typo in the mitigation debuff improvement prestige.

Shaman

  • The protection value of Spiritual Leadership has been reduced in PVP combat.

Sorcerer

  • Overall damage has been slightly reduced in PVP combat. 1.25mult to 1.15 mult

Templar

  • Meliorate – heal amount increased in PVP combat.
  • Restoration – heal amount increased in PVP combat.
  • Word of Redeption – heal amount increased in PVP combat.
  • Seraph’s Restoration – initial heal amount slightly increased in PVP combat. Reactive heal amount slightly decreased in PVP combat.

Warden

  • Nature’s Embrance – heal amount increased in PVP combat.
  • Sylvan Bloom – heal amount increased in PVP combat.
  • Winds of Healing – heal amount increased in PVP combat.

Warlock

  • Null Caress – Cooldown increased to 90s when cast in PVP combat. Target limit reduced to 3 in PVP combat.
  • Nullmail – now lasts for 4 seconds when triggered in PVP combat. The mitigation and dodge component effects have been reduced.

BATTLEGROUNDS

Battlefield of Ganak

  • The snare effect while carrying the flag now snares for 30% instead of 75%.

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Comments (3)

  • singing

    |

    Toughness and Lethality adornments are now less expensive.
    i just checked the merchant it still costs 100 marks ……

    Reply

  • Gealaen_Gaiamancer

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    I thought the adornments all previously cost 500 Marks, the T & L potions were 100 Marks. (Although I could be wrong about the T & L adorns; I’ve been using my Marks to get gear first, so haven’t been that focused on adorn prices.)

    Reply

  • McVet81

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    Yes the adornments are now 250 tokens, not 500 like the rest. Singing what your qouting is the cost in marks is for a 1 hour potion that gives you Toughness or Lethality.

    Reply

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