First mentioned by SmokeJumper shortly after the Age of Discovery expansion was released, SOE has now introduced the ability to Play as Yourself in player-made Dungeon Maker dungeons. The secret is an advanced auto-mentoring system which allows for Level Agnostic play. That functionality will also roll out this month with a revamp to Battlegrounds that brings players of different tiers together.
We have commented in the past on the extreme limitations of designing Dungeon Maker content, which rarely rises above placing enemies strategically and hoping for the best, but being able to play as your own character instead of driving avatars is a huge step in the right direction. Play as your Character also nicely dovetails into last week’s announcement of the winners of the Dungeon Maker contest.
Posted by new EQ2 Community Manager Colette “Dexella” Murphy on the EQ2 Forums:
Attention, residents of Norrath! We are pleased to reveal a great many changes that are coming to Dungeon Maker this week.
Now you – and we do mean you – can explore the creations of your fellow players in Dungeon Maker! Beginning today, you will be able to play as your own character in the Dungeon Maker dungeons. For those who prefer the original method of selecting an adventurer, fear not! That ability will still be available. When you bring up the Dungeon Maker start screen, you will be able to select from two options, either “Play as Self” or “Play as Avatar.”
We have also added two new features that will enhance the storytelling capabilities present in Dungeon Maker. First, there are new objects that can turn characters into actors. When you place these objects next to a specific character, it will turn it into an NPC like you see throughout Norrath. This character will not attack the players, nor will players be able to kill it. Second, you now have the ability to customize the on screen pop-ups. When designing your dungeons, you will be able to select from nine different colors for the pop-ups and add these pop-up windows to objects, so they will present text to players as they run through your dungeon.
Finally, new charms and headgear will also be available later this week. The new gear is accessible every ten levels, from 20-90. There have also been updates to bring the quality up to level 92 as well.
We’d love to see your new dungeon creations using these new updates and features! Post your screenshots in the forum!
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