Holly “Windstalker” Longdale has broken her forum silence with a flurry of posts today. Chief among them were a couple of comments on the level 91-92 XP grind, specifically a thread where players expressed their frustration at Withered Lands quests giving less XP than simply grinding in level 80-90 dungeons.
From the EQ2 Forums:
To respond to the [original poster] specifically, we want the current content to be meaningful and rewarding, including quests. We will have a solution for our expansion which of course means that we acknowledge there is an issue we need to resolve.
and then in more detail:
For experience for levels 91 and 92, we tried to communicate as best we could that each level past 90 is equivalent to 5 levels given that each “mini-ding” you earn a Prestige Point to spend on an ability.
For post 90, we will be implementing levels similarly. Getting to level 100 is a significant milestone and we are being very thoughtful and deliberate about how we get there with close attention paid to player power and progression and what those achievements mean in a game world where players confront dragons, deities, and so on. (I’m not claiming we are rushing to 100, but it feels inevitable at some point, right?)
So yes, the levels mean significantly more in terms of gaining experience because you gain more. Our post-90 approach with the AA requirements allows us to deliver more balanced and level-targeted content because we know what level 91/92 means in terms of player power. Previously, a level 90 meant vastly different things and trying to create level 90 content that was challenging to everyone was an impossible task.
Now we have something we can focus on and we are! And I apologize if it wasn’t communicated well what we were aiming for, but I hope this helps.
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