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	<title>Comments on: EverQuest II: Dungeon Maker Webcast  &amp; Transcript</title>
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	<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/</link>
	<description>The EQ2 Wire</description>
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		<title>By: SnowHunter</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17316</link>
		<dc:creator>SnowHunter</dc:creator>
		<pubDate>Thu, 24 Nov 2011 16:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17316</guid>
		<description>Monster Missions KWILL</description>
		<content:encoded><![CDATA[<p>Monster Missions KWILL</p>
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		<title>By: Kwill</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17295</link>
		<dc:creator>Kwill</dc:creator>
		<pubDate>Thu, 24 Nov 2011 04:39:46 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17295</guid>
		<description>This seems to be an iteration of an EQ feature that I can&#039;t remember all that clearly -- where you went in a dungeon and played an in-game character -- people played the heck out of it for a while and then everyone quit doing it.  Someone help me out to remember what this was -- remember, you could play the dragon in one scenario?  It&#039;s late and I have just cleaned all day and made a bunch of thanksgiving food and I am tired, otherwise I would recall what I am talking about!

Anyway, that was kind of fun to play an avatar in that feature.  I remember running the goblin one a bunch of times...but can&#039;t remember what it was called... =(

This DYOD doesn&#039;t seem all that fun to me, but I hope to be pleasantly surprised.  I won&#039;t build one, but I might try one.</description>
		<content:encoded><![CDATA[<p>This seems to be an iteration of an EQ feature that I can't remember all that clearly -- where you went in a dungeon and played an in-game character -- people played the heck out of it for a while and then everyone quit doing it.  Someone help me out to remember what this was -- remember, you could play the dragon in one scenario?  It's late and I have just cleaned all day and made a bunch of thanksgiving food and I am tired, otherwise I would recall what I am talking about!</p>
<p>Anyway, that was kind of fun to play an avatar in that feature.  I remember running the goblin one a bunch of times...but can't remember what it was called... =(</p>
<p>This DYOD doesn't seem all that fun to me, but I hope to be pleasantly surprised.  I won't build one, but I might try one.</p>
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		<title>By: Fazz</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17240</link>
		<dc:creator>Fazz</dc:creator>
		<pubDate>Wed, 23 Nov 2011 16:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17240</guid>
		<description>@Panther
It says right in the transcript &quot;you’ll be awarded Experience that’s scaled to your player level.&quot;

So if you are on your level 5 and take an avatar into a DYOD and kill 15 solo mobs, when you leave your level 5 will get the experience as if they killed 15 level 5 solo mobs.</description>
		<content:encoded><![CDATA[<p>@Panther<br />
It says right in the transcript "you’ll be awarded Experience that’s scaled to your player level."</p>
<p>So if you are on your level 5 and take an avatar into a DYOD and kill 15 solo mobs, when you leave your level 5 will get the experience as if they killed 15 level 5 solo mobs.</p>
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		<title>By: Panther</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17230</link>
		<dc:creator>Panther</dc:creator>
		<pubDate>Wed, 23 Nov 2011 13:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17230</guid>
		<description>The Avatars that you can use in the Dungeons. Will the player be able to choose avatars they have collected? Or will they have to choose avatars that the Dungeons designer have / allow.

Would be cool to have a Rare or powerful avatar to impress and awe :)

Also since the DYOD is level 50 and you get Xp for killing the mobs and completing the dungeons. Will this be some super-fast way of levelling a character up to level 50?</description>
		<content:encoded><![CDATA[<p>The Avatars that you can use in the Dungeons. Will the player be able to choose avatars they have collected? Or will they have to choose avatars that the Dungeons designer have / allow.</p>
<p>Would be cool to have a Rare or powerful avatar to impress and awe <img src='http://eq2wire.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Also since the DYOD is level 50 and you get Xp for killing the mobs and completing the dungeons. Will this be some super-fast way of levelling a character up to level 50?</p>
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		<title>By: Landacet Of Guk</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17198</link>
		<dc:creator>Landacet Of Guk</dc:creator>
		<pubDate>Tue, 22 Nov 2011 23:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17198</guid>
		<description>@Mel
I’ve seen more than 10 players in my Guild, leaving the game after AoD announcement and after being bored with DoV and his too short content.

DOV has a lot of content yet to come, if they left due to short content I doubt you guys raid much , Aside From Npu and Equi, hardly any guilds touch End game content Sufficiently to say short content :)</description>
		<content:encoded><![CDATA[<p>@Mel<br />
I’ve seen more than 10 players in my Guild, leaving the game after AoD announcement and after being bored with DoV and his too short content.</p>
<p>DOV has a lot of content yet to come, if they left due to short content I doubt you guys raid much , Aside From Npu and Equi, hardly any guilds touch End game content Sufficiently to say short content <img src='http://eq2wire.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Wanda_Clamshucker</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17182</link>
		<dc:creator>Wanda_Clamshucker</dc:creator>
		<pubDate>Tue, 22 Nov 2011 13:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17182</guid>
		<description>Over-hyped and under-delivered.

You&#039;d think with the imminent releases of SWTOR and GW2 the guys over in the EQ2 team would be digging in and pumping out the &lt;i&gt;best&lt;/i&gt; they can to not only &lt;i&gt;keep&lt;/i&gt; their current sub base but increase it.  All they are doing is driving their customers away in disgust and disappointment and tarnishing an already sullied reputation.

Hmm, maybe this is the best the current team can scrape together.</description>
		<content:encoded><![CDATA[<p>Over-hyped and under-delivered.</p>
<p>You'd think with the imminent releases of SWTOR and GW2 the guys over in the EQ2 team would be digging in and pumping out the <i>best</i> they can to not only <i>keep</i> their current sub base but increase it.  All they are doing is driving their customers away in disgust and disappointment and tarnishing an already sullied reputation.</p>
<p>Hmm, maybe this is the best the current team can scrape together.</p>
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		<title>By: Grump</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17171</link>
		<dc:creator>Grump</dc:creator>
		<pubDate>Tue, 22 Nov 2011 08:16:51 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17171</guid>
		<description>@Melanore My guild has lost several members due to the F2P and AoD announcement. While, the argument could be countered that F2P will bring in so many potential new recruits, it hurts us when we loose some of the best veteran raiders in our guild. At this point we are taking players whom are not as skilled or geared as we would like, just to keep our raid force afloat.</description>
		<content:encoded><![CDATA[<p>@Melanore My guild has lost several members due to the F2P and AoD announcement. While, the argument could be countered that F2P will bring in so many potential new recruits, it hurts us when we loose some of the best veteran raiders in our guild. At this point we are taking players whom are not as skilled or geared as we would like, just to keep our raid force afloat.</p>
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		<title>By: Melanore</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17161</link>
		<dc:creator>Melanore</dc:creator>
		<pubDate>Mon, 21 Nov 2011 22:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17161</guid>
		<description>This is for sure the biggest &lt;b&gt;USELESS&lt;/b&gt; feature I&#039;ve seen in this game.

Wasting time to develop such a poorly designed feature is a shame.

I for sure won&#039;t be using it and I hate copied and pasted dungeons.

This is exactly what&#039;s going to happen, with already well known zones player will just be able to decorate, not even sure if it&#039;ll be possible to script ...

I&#039;ve seen more than 10 players in my Guild, leaving the game after AoD announcement and after being bored with DoV and his too short content.

There are many things to bring to this game, but not this.</description>
		<content:encoded><![CDATA[<p>This is for sure the biggest <b>USELESS</b> feature I've seen in this game.</p>
<p>Wasting time to develop such a poorly designed feature is a shame.</p>
<p>I for sure won't be using it and I hate copied and pasted dungeons.</p>
<p>This is exactly what's going to happen, with already well known zones player will just be able to decorate, not even sure if it'll be possible to script ...</p>
<p>I've seen more than 10 players in my Guild, leaving the game after AoD announcement and after being bored with DoV and his too short content.</p>
<p>There are many things to bring to this game, but not this.</p>
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		<title>By: Steve</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17160</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Mon, 21 Nov 2011 22:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17160</guid>
		<description>I&#039;m really starting to think that SOE and EQ2 will go down in history as the greatest troll ever to exist on the Internet.</description>
		<content:encoded><![CDATA[<p>I'm really starting to think that SOE and EQ2 will go down in history as the greatest troll ever to exist on the Internet.</p>
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		<title>By: Kaufman</title>
		<link>http://eq2wire.com/2011/11/19/soe-community-webcast-everquest-ii-dungeon-maker-transcript/comment-page-1/#comment-17153</link>
		<dc:creator>Kaufman</dc:creator>
		<pubDate>Mon, 21 Nov 2011 18:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://eq2wire.com/?p=11695#comment-17153</guid>
		<description>They should have called it a Dungeon Decorator feature and not a Dungeon Builder, because to me, building implies infrastructure.  It sounds like you will get a dozen Crushbone maps with rooms moved around, and a bunch of stationary mobs you have to defeat by puzzling out buffs to use.  I can see this getting very boring very quickly and trying to nickel and dime the hardcore decorators with SC Avatars and Spawners.  No doubt will dangle a ton of garbage achievements like they did for their &quot;video feature&quot; to try to get players to run these.  If there are no quests involved, items to choose from can be to build your own dungeons, and useful items are glass, I am not sure why I would ever step foot into one.</description>
		<content:encoded><![CDATA[<p>They should have called it a Dungeon Decorator feature and not a Dungeon Builder, because to me, building implies infrastructure.  It sounds like you will get a dozen Crushbone maps with rooms moved around, and a bunch of stationary mobs you have to defeat by puzzling out buffs to use.  I can see this getting very boring very quickly and trying to nickel and dime the hardcore decorators with SC Avatars and Spawners.  No doubt will dangle a ton of garbage achievements like they did for their "video feature" to try to get players to run these.  If there are no quests involved, items to choose from can be to build your own dungeons, and useful items are glass, I am not sure why I would ever step foot into one.</p>
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