Tank and Spank vs. Complex Scripting vs. Fun
In recent years, I've seen numerous posts from people complaining about how the different group/raid encounters work. A lot of the complaints say that they don't want simple "Tank and Spank" encounters. But they also don't want encounters with complex scripting, fail conditions, cure fests, etc. They want encounters that are fun and challenging without any of those things.
So it got me wondering, how do you do that? How do you make an encounter without complex scripting, fail conditions, cure fests, etc. without turning it into a tank and spank in the process?
Then I thought, maybe SOE managed to pull this off in the past. If so, those past encounters could be used as examples of what fun encounters can be like.
So here's the challenge: In the comments below, tell me about some of the encounters in EQ2 that you feel meet these requirements: Fun encounters that aren't tank and spank, and don't contain complex scripting, fail conditions, cure fests, etc.
Zone: Charasis: Maiden's Chamber
Encounter: Drusella Sathir
Description: When she emotes and the skeletal hands start coming up from the ground, everybody has to stop DPSing or the mob heals back up.
Why It's Fun: Because everybody likes watching for emotes and skeletal hands.
Now, I personally would disagree with the above example since I think it leans towards complex scripting (when it launched, you had to clear DoTs yourself) and fail conditions (having to start over with the mob at 100%, I would consider a fail condition). But that should at least give an idea of what I'm asking for.
So, do such encounters exist in EQ2? Let me know in the comments. Please limit this to EQ2 encounters so we can potentially go check out the ones that sound fun.
(Note: I personally don't mind the complex scripting as long as it doesn't get TOO complex.)