Server Merges Pushed Until Week of 29 November 2010

Written by Dethdlr on . Posted in Commentary, Game Updates & Maintenance

Amnerys posted this today on the Everquest2.com forums:

As of yesterday afternoon, the decision has been made to hold the merge until next week. We want to be sure we have full staff on hand to make everything goes smoothly.

Commentary: Some of you are probably wondering what the heck is going on with the merges and thinking that if they’re pushing it this many times, this probably isn’t going to end well.  From what I understand, they needed to give people 30 days notice of the upcoming server merges (not sure exactly why but sounds like a good idea regardless).   So I’m guessing that they asked their devs/engineers when they thought would be the earliest that they could be ready for the merges and they said Nov 16th if all goes well and we don’t run into any hiccups.  So they announced the merges would take place starting on Nov 16th.  When Nov 16th rolled around, they were down to the final rounds of testing the process and hit a few hiccups.  They are now in the process of working through the final hiccups in their testing environment before inflicting running the merge scripts on the live servers.

I’m personally glad that they are taking the cautious approach to make sure as few hiccups as possible make it to the live servers.  In the software industry it’s all too often that management forces devs to push something out the door whether it’s ready or not just so they meet the deadline that was announced.  I’d much rather have quality pushed a little late than bugs pushed on time.  These delays are a good thing.  It shows they are taking their time to get it right rather than rushing it out the door.  Even with the delays, I’m sure some things will still go wrong, but hopefully it won’t be very many.

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Comments (10)

  • AlienShine

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    This is getting better and better. I was actually looking forward to it.
    Now I don’t trust them in getting it right, minor fixes break entire raidzone’s.
    What whil an entire server merge do…

    Someone said it before, I liked that one: One day we wake up and are in planetside or other crappy SOE game. Hell, if he said FreeRealms I thought it would be reel lol.

    Reply

  • foozlesprite

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    I’m kind of the opposite; I didn’t trust SOE not to mess the mergers up to begin with. The fact that they are pushing it back to test and double check stuff makes me (slightly) more confident.

    Reply

  • alienshine

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    I am not that confident anymore, but I sure hope you are right 🙂

    Reply

  • Steve

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    On a semi-related note, has anyone else noticed an influx of new and returning players lately? Sure seem to be a bunch on Butcherblock.

    Reply

  • Murfalad

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    Its clear that there are a lot of different things that could go wrong here, I wonder if they have spare servers in the office and have done some trial runs showing problems hence the delays.

    I’m not bothered anyway right now, since Runnyeye seems to be busy enough to do anything I want to do.

    Reply

  • zerigo

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    Im not in to worried bout the mergers, or the delay. but this was stuff ol smokie should have had ironed out before setting a date though.

    Reply

  • Toran

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    IMO they shouldn’t of said jack about the server mergers until they had their database scripts 100%. Then give the 30 day notice. However it is good seeing them delay it to insure a smooth transition.

    Reply

  • Lapsus

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    I’m looking forward to the double xp weekends to pay us back for the downtime from broken merges.

    Reply

  • Lexxie

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    Comment by Toran — November 26, 2010 @ 12:44 pm
    IMO they shouldn’t of said jack about the server mergers until they had their database scripts 100%. Then give the 30 day notice. However it is good seeing them delay it to insure a smooth transition.

    This would have been the sensible, well thought out approach… 🙂

    Reply

  • alienshine

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    any news maybe on this topic ? 🙂

    Reply

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