Our live blog from the first EQNext panel.
ALSO: Check out Part Two of the EQNext Panels including in-game screen shots!
We are not naming then game yet. Internal name is eqnext.
Harkening back to eq1 but more stylized.
Back to the concept art for eq1.
Won't be getting a lot of details today but instead more player input and QA.
Not a direct progression of eq1 and eq2 but a reimagining. Changing some things. Keeping other things.
More interesting combat. More engaging.
Take the more familiar settings of eq and eq2 but also progression. History may play out differently.
10:25. We know the differences between eq and eq2. And are focusing more on eq1.
Tomorrows panel will have different concept art slides.
Opening the floor to questions from crowd.
Question: eq2 has too many classes can we go to base classes? (Huge applause)
From eqnext lead: eqnext will make you happy.
10:35 designed from ground up with pvp in mind.
10:42 we intend to deliver the story lines and role in another way than clicking through npc dialog boxes. The world should change around you.
Smedley: the next two days will be a huge part of planning the game. We haven't announced the game because it's still early in development. We haven't even decided on raid and group sizes.
10:56 wrapping up to go to eq2e panel.