Hotfix Notes – September 1, 2010
Written by Dethdlr on Tuesday, August 31, 2010 at 11:23 pm

Here are your hotfix notes for September 1, 2010 after the break:

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Art, Appearance, Housing | Free-to-Play (EQ2X) | Game Updates & Maintenance | Grouping | Itemization | Raiding

Bonus XP for Labor Day – Confirmed
Written by Dethdlr on Tuesday, August 31, 2010 at 12:39 pm

The previously reported rumor of bonus XP has been officially confirmed on EQ2Players.com.  Those playing during Labor Day weekend will be enjoying Double XP:

This coming weekend, from 10:00 am PDT on Friday, September 3rd, until 10:00 am PDT on Tuesday, September 7th, we will be running a true Double XP promotion (+100% XP).

The bonus applies to AA, tradeskill and adventure experience gained this weekend. Our French, German, Japanese, Test and EQ2 Extended servers will also be enjoying the increase in XP gain.

Happy adventuring!

Free-to-Play (EQ2X) | Live Events

BG: Banishment From the Battlefield of Ganak?
Written by Feldon on Saturday, August 28, 2010 at 2:02 pm

If you’re familiar with the Battlefield of Ganak, the Capture-the-Flag arena for PvP/Battlegrounds, you’ll know that players have demonstrated an uncanny ability to collect the opposing team’s flag and then hide somewhere that the other team cannot reach. Various tools have been used, from in-game tinkered spring shoes, to 3rd party jump/hack/positioning software.

There was a thread soliciting feedback on how the EQ2 team could solve this problem.

Already, there is a Truancy system in place, where if enough players vote that a player has gone AFK simply to collect Battlegrounds tokens.

So how could this new problem of out-of-reach flag holders be resolved? Many solutions were proposed. As of last week, we have our answer:

If a player holds the flag beyond a designated amount of time without entering melee combat, they will see a message flash in red characters at the top of their screen “Get into Combat or be Banished!!“.

If you’d like to read player feedback on this issue and solution, check out the thread on the EQ2 Forums.

PvP/Battlegrounds

EQ2X: Races and Broker Access — Flexibility?
Written by Feldon on Saturday, August 28, 2010 at 1:47 pm

EQ2 Extended (Free-to-Play) may seem to be “set in stone”, but in fact, changes are still being made and considered during its Public Beta/Soft Launch. Of particular discussion have been the price of race packs and just how limiting the lack of broker access is on the Bronze level. A possibility is to sell races individually, and looking at other options for in-game economy.

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Free-to-Play (EQ2X)

What’s on Test? Guardian changes, UI tweaks, and More
Written by Feldon on Saturday, August 28, 2010 at 1:42 pm

What’s on Test this weekend? Here are just a few items:

  • UI: The XP bar will now stay put between logins.
  • UI: Designers of custom UIs can now set the XP bar to not “snap” to top/bottom.
  • UI: The Character window has seen multiple improvements.
  • UI: The Implied Target arrow now reflects the ‘con’ color of the enemy, and can have its opacity adjusted.
  • Items: 2-handed Weapons and Ranged Weapons have had their damage ratings increased. Ranged weapons will also have a bit of a damage penalty in PvP to compensate.
  • The Guardian class has had over 25 changes made.
  • Resident’s of Omen’s Call (Fens of Nathsar) now have a World Travel Globe on their dock.
  • Items: The Wicked Wand of Malice effect has been changed to on-equip.
  • The Palace of Roehn-Theer zone-in bug has been fixed.

If you’re wondering about other announced changes which aren’t on Test yet, they will come later. For instance Ranged Flurry and Ranged AA Auto-Attack changes are still in the queue. Remember, Game Update 57b is still 4-7 weeks away.

If you haven’t tested out these changes yet on the Test server, check em out!

Complete update notes after the jump…

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Game Updates & Maintenance | Grouping | Itemization | Raiding | SOE Wants Feedback

Protecting yourself from Account Fraud
Written by Feldon on Friday, August 27, 2010 at 3:36 pm

Players have been advised about The Dangers of Buying Plat and/or Power Leveling services for a couple of years now, including the consequences such as compromised accounts.

However this July, SOE became aware of a more insidious and direct attack upon the EQ2 playerbase. We’re talking about an Account Phishing Scam that encourages players to login to an official-looking website using their SOE Station credentials. Personal information including logins, passwords, e-mail addresses, account names, are logged and eventually used to strip characters and otherwise compromise accounts for plat and item distribution within the game.

In the Account Fraud panel at Fan Faire, as well as some discussions with SOE staff, we have determined some sobering data points.

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Fan Faire

Bonus XP for Labor Day?
Written by Feldon on Friday, August 27, 2010 at 2:50 pm

SmokeJumper dropped this hint in response to the question…

*whistles innocently*

Check back Monday’ish.

Uncategorized

Possible Improvement to Station Access?
Written by Feldon on Friday, August 27, 2010 at 2:49 pm

One aspect of the EverQuest 2 Live vs. EverQuest 2 Extended (Free-to-Play) debate has been how Station Access fits into the picture. Many Station Access players are using the account not to play multiple SOE games, but for the extra 5 character slots.

With the “EQ2 Subscription Perks” announced by SmokeJumper for monthly, quarterly, and yearly subscriptions, designed to offset and contrast against the EQ2 Extended servers, Station Access players have been feeling left out.

In a thread entitled “Station Access Accounts – No Multi-Month, No Extras, No Nothing“, SmokeJumper has hinted at some possible changes going forward.

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Free-to-Play (EQ2X)

Hotbar Icons Replacement Issue
Written by Feldon on Friday, August 27, 2010 at 2:38 pm

As we posted earlier this week, players have been experiencing an issue with hotbar icons being replaced in random ways as they level. Abilities on hotbars have been replaced with different spells entirely, for instance a group heal being replaced by an apprentice combat spell.

After the jump, the latest update on this frustrating bug.

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Game Updates & Maintenance

SmokeJumper: Fan Faire Feedback Fixes are coming
Written by Feldon on Friday, August 27, 2010 at 2:32 pm

SmokeJumper posted on the EQ2 Forums:

Hey, folks,

Just wanted to let you know that we recorded all the sessions at Fan Faire, transcribed all the questions, and the team leads have spent the last couple of days pouring over the lists and prioritizing them for action.

We’ll be spending several weeks making fixes and changes based on the feedback we got there and then update the game with those fixes in mid-October.

We’ll post the list of what’s changing much closer to when we launch so that we don’t accidentally overcommit, but we think you’ll be pleased with a lot of the fixes.

Thought you’d be interested to know this is happening. More later!

Fan Faire | Game Updates & Maintenance

Implied Target Arrow Feedback Sought
Written by Feldon on Friday, August 27, 2010 at 1:10 am

When you target another player (say your group’s tank, or the raid Main Assist) to channel your damage through, it is sometimes helpful to not only see the Target Arrow (who you have selected), but the Implied Target Arrow (the enemy which your target has chosen). This can be especially important for scouts.

So players have asked for a way to customize or more easily distinguish the color and opacity of the Implied Target Arrow.

Rothgar’s comments after the jump…

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Art, Appearance, Housing | Game Updates & Maintenance | Grouping | Raiding | SOE Wants Feedback

Fix for Roehn Theer Next Week
Written by Feldon on Friday, August 27, 2010 at 1:02 am

From Silius on the EQ2 Forums:

Hello again,

I just wanted to update everyone on the situation. We will be unable to get this fix live until Tuesday. Once again I am sorry for the inconvenience but I offer some assistance. If you are unable to get into the same instance please do the following:

1. Have your raid leader petition so their is only one petition generated for the raid.

2. Place the petition in the stuck character category.

The CS team is aware of this issue and they will do their best to promptly assist by pulling everyone into the same instance. There is no guarantee that they will be able to get to you quickly so I ask that you please be patient. While not an ideal solution, I hope that this is a satisfactory compromise and that you will extinguish your torches and lay down your pitchforks.

Game Updates & Maintenance | Raiding

GU57: Roehn Theer, Spell Effects, XP Calculations, Quest Journal, and GPU Shadows
Written by Feldon on Thursday, August 26, 2010 at 2:01 am

The hits keep coming for GU57, and we don’t mean critical heals. Some quick updates on GU57 from the overnight dev responses all in one handy post…

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Game Updates & Maintenance | Raiding

Patch for GU57 Breaks Palace of Roehn Theer
Written by Feldon on Wednesday, August 25, 2010 at 9:02 am

Players on a variety of servers (in two different threads) have reported that yesterday’s change to how players reach the Palace of Roehn Theer, requiring each player to individually click on the zone-in, instead of a raidwide zone-in, is resulting in multiple separate instances.

Currently there seems to be no fix, as even players who zone in one-at-a-time are still ending up in separate instances and must wait 30 minutes before their timers reset.

Game Updates & Maintenance | Raiding

Runnyeye and Splitpaw Maintenance Stretches to 9 1/2 Hours, Commerce/Account Maintenance Today
Written by Feldon on Wednesday, August 25, 2010 at 8:09 am

From the EQ2 Forums:

This is a notification that UK worlds will be updated at 5:00 AM London Time on the 08/25/2010. The estimated downtime will be 2 hours.

- SOE Operations team

then…

Runnyeye and Splitpaw are being kept offline a little longer while the team inspects an issue that has, well…several NPC’s seem to have forgotten to get dressed when they woke up from the downtime! /blush

We apologize for their indecency and the fact that the servers will take a little longer to be brought back online.

and then:

I don’t have an official up time for the server, but based on the emails I’ve seen, it seems like it might come up around 2:00 am PDT, which would be around 10am London time, if I’m calculating correctly. Around three hours after the original planned up time.

I’m very sorry about the delay, everyone. Fingers crossed that the NPCs decided to finally get dressed and everything else is right as well.

You can follow the humorous discussion on the EQ2 Forums (until it gets locked).

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Game Updates & Maintenance

Olihin Addresses Raft of PvP Questions, Issues
Written by Feldon on Tuesday, August 24, 2010 at 5:48 pm

Remember when Player-vs-Player was the red-headed stepchild of EQ2? Remember when there wasn’t even a PvP developer, but instead those tasks were delegated to developers who already had a full workload? Fast forward to today and one of the areas of the game getting the most attention is the PvP side, including those issues that extend into Battlegrounds.

So let’s go down the list of responses so far from PvP developer Olihin

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Game Updates & Maintenance | PvP/Battlegrounds | SOE Wants Feedback

Over Your Character Slot Limit? You Have 1 Week to Fix it!
Written by Feldon on Tuesday, August 24, 2010 at 5:01 pm

Players on standard EQ2 accounts with more than 7 characters in a region, or players on Station Access accounts with more than 12 characters in a region were locked out of accessing these “hidden” characters with a change in Game Update 57. Although intended to close an exploit, the primary motivation for this change has been to protect the monetization of character slots, which are for sale on EQ2 Extended servers.

Note: This change has been rolled back as of Tuesday, August 24th, to allow players to “get their house in order”. On Tuesday, August 31st, players who have more characters than are allowed by their account type will only have the option of deleting characters to access “hidden” characters. The /camp command will not load any character not visible on the character select screen, and changes to the character list INI file will be ignored.

If you have no more than 7 EQ2 characters on your EQ2 account, or no more than 12 EQ2 characters on your Station Account, you do not need to do anything.

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Free-to-Play (EQ2X) | Game Updates & Maintenance | StationCash

Game Update 57 Reactions
Written by Feldon on Tuesday, August 24, 2010 at 4:51 pm

If you haven’t read the Game Update 57 Feedback thread, it’s a real eye-opener, let me tell you.

I have always seen players who manage find a silver lining in every cloud, and always find something good in each Game Update, even the relatively content-light Game Update 54 “bug stomp” from last fall. However I have never seen such universal negativity as that directed towards Game Update 57. Players have overwhelmingly expressed their distaste for many policy initiatives included, and content excluded in GU57.

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Game Updates & Maintenance

Mastercrafted + Fabled? Why the extra tag?
Written by Feldon on Tuesday, August 24, 2010 at 4:13 pm

One of the changes in today’s hotfix was that some Mastercrafted items now also show a Fabled or Legendary tag. Domino gives us further explanation.

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Free-to-Play (EQ2X) | Tradeskill

Feedback Sought on ‘Exile’ Status
Written by Feldon on Tuesday, August 24, 2010 at 9:58 am

EQ2 Lead Designer Rich Waters is seeking player feedback on why players stick with Exile despite the huge disadvantages. He posed the question:

Exiles were definitely a side-effect of the betrayal quest, and not an intentional feature. Some support was given to them in the past, but I wouldn’t plan on anything new.

Other than a wider deity choice, what motivates players to stay as exiles on the PVE servers?

Uncategorized

Brawler Fix: Crane Twirl Gains 20% AE Auto-Attack
Written by Feldon on Tuesday, August 24, 2010 at 9:51 am

From Xelgad on the EQ2 Forums:

As a quick update, internally, we have changed Crane Twirl to grant a total of 20% AE Auto-Attack in addition to the proc it currently grants.

Game Updates & Maintenance | Grouping

The Permeable Barrier of the StationCash Marketplace
Written by Feldon on Tuesday, August 24, 2010 at 9:47 am

On Thursday evening, a player logged in to discover that one of their gameplay-acquired mounts, a War-Barded Black Cavalry Horse, had unattuned itself. This led to the discovery that a variety of in-game mounts had vanished from the in-game Stable Merchants, only to be found later on the StationCash Marketplace for a cost of 1250SC ($12.50). Other mounts included the Two-Toned Warg , and the black-saddled Blue Flame Nightmare.

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Game Updates & Maintenance | StationCash

August 24, 2010 Hotfix Notes
Written by Dethdlr on Monday, August 23, 2010 at 11:11 pm

Hotfix notes for Tuesday, August 24, 2010 after the jump:

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Game Updates & Maintenance

Tuesday Hotfix Expected
Written by Feldon on Monday, August 23, 2010 at 6:56 am

Although there are no update notes or official announcement just yet, numerous forum posts from EQ2 devs have indicated that a Hotfix is expected on Tuesday to correct some issues caused by Game Update 57.

We’ll keep you posted as these notes become available.

Game Updates & Maintenance

Notable Norrathians Winners
Written by Feldon on Monday, August 23, 2010 at 6:47 am

This is reprinted from the original EverQuest2.com article which seems to have gone missing.


Greetings, Norrathians!

We are thrilled to make the highly-anticipated announcement of the winners of our Notable Norrathians Forum Challenge!

It was not easy to choose just ten out of the amazing entries we received. The talent and creativty displayed were truly wonderful and there’s a certiain very-jealous dark elf in the office right now!

We’d like to thank everyone who submitted an entry (the dark elf made note that she’s saving a few for her own desktop wallpaper) and we invite everyone who didn’t win this time to resubmit the next time we have a similar challenge.

The following entries will be made into in-game paintings:


My Immortal Felwithe by Moonlight
Adiene of Antonia Bayle Shanyssa of Blackburrow
Wrath of the Overlord E’ci
Lillaanya of Antonia Bayle Diamante of Antonia Bayle
Culling the Infidel The Lord and His Minions
Ainaree of Antonia Bayle Inni of Antonia Bayle
Tunare’s First Daughter The Mysterious Drafling
Erithe of Antonia Bayle Hortensia of Everfrost
Antonican Battle Amree and Saphronia:
A Mentoring Session
Corisu of the Bazaar Enna of Antonia Bayle


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