Itemization — We have a plan. Raiders should not need legendary items.
Rodcet nife is new avatar. We have thought about splitting avatars into good evil neutral for more frequent spawns. No plans. No other contesteds being added.
Cannot respec and move existing AA (140) to new tree
6 man Group Missions — do a dungeon at the request of an NPC
1 per day, 1 per dungeon
Reward is tokens which can be spent on legendary and low fabled items.
Might add loot to Tangrin.
No epic quests. 1 more signature quest. Long but not repetitive. Good and evil version of quest.
More Guild hall News
Vendor to buy “trash”
Npc to buy status items.
Bard, Crusader, Cleric specific armor. Less archetype specific. No more templars running around with chain or leather.
Avatar loot for Rodcet Nife is all new and loot tables for the existing 12 avatars will eventually be updated. basically, if you like a loot item on avatars now, don’t miss any opportunity since it might change.
Combat xp in 70-80 will be improved. The pendulum “swung too far in favor of soloing and hurt groupers”.
Dungeons are smarter. Puzzles in dungeons ala some of the raids and VoeS.
Lvl 50, 60, or 70 groups going into the new scaleable dungeons will get scaled down loot. All loot designed for 80. All the new dungeons (20) are in the old/familiar places one would expect.
New travel being added — airships. Live event to build airship and build docks.
Big news! PvP will now allows all classes in all cities. Existing unhappy classes can complete betrayal to whatever class they want. This will reduce the requirement of Exile PvP guilds.
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